#ifndef MAINLOADER_H
#define MAINLOADER_H
#include <SFML/Graphics.hpp>
#include <string>
#include <iostream>
#include <vector>

#include "Loader.h"
#include "LoaderAnim.h"


class MainLoader
{
    public:
        MainLoader();
        virtual ~MainLoader();
        void AddLoader(std::string pathfile);
        void AddLoader(std::string pathfile, int nb_seq);
        sf::Image Load(std::string image);
        sf::Sprite Load(std::string image,int nb);
        std::vector<Loader> GetLoader() {return v_loader;}
        void Draw();
    protected:
    private:
        std::vector<Loader> v_loader;
};

#endif // MAINLOADER_H
